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Sound effects/Ambience

Ambience and background sound effects

Ambience is what makes a level feel alive: rain on the windows, wind over a hill, a dripping cave, a busy market. It plays all the time, so it has to loop cleanly and sit quietly under everything else.

SFX Loom generates ambient beds up to 22 seconds long, with seamless looping on ElevenLabs SFX v2. Describe the place, the weather and the time of day, then export a loop for your background layer.

Generate ambience sounds free

5 free credits · no card required

Examples

Generated from a single prompt, no editing

SoundWaveformLengthKey
Prompt · Rain on glass

Steady rain on a window with soft distant thunder, calm ambience, no music

Generate your own →

Prompt ideas

Ambience prompts to try

  • Steady rain on a window with soft distant thunder, calm ambience, no music
  • Forest ambience at dawn, birds chirping, light breeze through leaves, seamless loop
  • Dark dungeon ambience, distant water drips and low rumble
  • Strong wind howling over a snowy mountain, seamless loop
  • Medieval market crowd, distant chatter and footsteps, no music
  • Campfire crackling at night with crickets
  • Underwater ambience, muffled bubbles and low hum
  • Spaceship interior hum, soft machinery and air vents, seamless loop

Tips

How to prompt for better results

  1. 01

    Turn on loop

    ElevenLabs SFX v2 can make the end flow into the start, so the bed repeats without a seam.

  2. 02

    Go long

    Use 15–22 seconds so players don’t notice the repetition.

  3. 03

    No foreground events

    Ask for “calm”, “steady”, “distant”. Add one-off events (thunder cracks, bird calls) as separate sounds.

  4. 04

    Layer two beds

    A base bed (wind) plus a detail bed (birds) gives you more control than one busy loop.

Settings

Recommended settings

Model
ElevenLabs SFX v2 with loop
Duration
15–22 s
Loop
On
Export
OGG for size, WAV for quality

FAQ

Questions

How long can an ambience loop be?

Up to 22 seconds per generation with ElevenLabs SFX v2, with an optional seamless loop.

Can I use these ambiences in videos and streams?

Yes. Sounds generated under the commercial license can be used in videos, streams, podcasts and ads.

Which format is best for long loops?

OGG keeps file size small with good quality and loops well in Godot and Unity.

More sound effects

  • Footsteps & foley sound effectsGenerate footsteps on gravel, wood, snow or metal, plus doors, cloth and object foley for your game from a text prompt. Export WAV, OGG, MP3.
  • Monsters & creatures sound effectsGenerate monster growls, creature roars, zombie moans and animal sounds for your game from a text prompt. Game-ready WAV, OGG and MP3.
  • Sci-fi sound effectsGenerate sci-fi sound effects from a prompt: laser blasters, energy shields, robot servos, spaceship engines and computer beeps. Export WAV, OGG, MP3.