Ambience is what makes a level feel alive: rain on the windows, wind over a hill, a dripping cave, a busy market. It plays all the time, so it has to loop cleanly and sit quietly under everything else.
SFX Loom generates ambient beds up to 22 seconds long, with seamless looping on ElevenLabs SFX v2. Describe the place, the weather and the time of day, then export a loop for your background layer.
5 free credits · no card required
Examples
Steady rain on a window with soft distant thunder, calm ambience, no music
Prompt ideas
Tips
Turn on loop
ElevenLabs SFX v2 can make the end flow into the start, so the bed repeats without a seam.
Go long
Use 15–22 seconds so players don’t notice the repetition.
No foreground events
Ask for “calm”, “steady”, “distant”. Add one-off events (thunder cracks, bird calls) as separate sounds.
Layer two beds
A base bed (wind) plus a detail bed (birds) gives you more control than one busy loop.
Settings
FAQ
Up to 22 seconds per generation with ElevenLabs SFX v2, with an optional seamless loop.
Yes. Sounds generated under the commercial license can be used in videos, streams, podcasts and ads.
OGG keeps file size small with good quality and loops well in Godot and Unity.
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